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READ MORE: “Filmmaking 1.0 to Filmmaking 5.0” - Virtual Production Technology Is Ready (NAB Amplify) Game engine developers including Notch, Unity and Epic are actively encouraging Hollywood’s use of their tech by adding new features specifically designed for filmmakers.įor example, the new version of Unreal Engine includes a Virtual Camera plug-in that lets you use an iPad Pro as the viewfinder for an imaginary camera. It’s a process that allows scenes to have incredible CG environments with almost no post-production required. Game engines are being routinely used to render background environments in real time for display on the LED walls of studio volumes.
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Jumping off from the key points in Frazer’s article, here’s how video games are changing the movie biz from production to content. “It feels like we’re moving from filmmaking 1.0, jumping to filmmaking 5.0 - and I don’t see any other path forward that is nearly as exciting, compelling, or freeing for artists as this path,” Joe Russo recently said.
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“And that opens up a huge opportunity for them to grow and adapt.”Įven directors the caliber of the Russo brothers ( Avengers: Infinity War) are wowed by video game technology and its potential for next level content creation. “Perhaps the most important point is that the game industry can massively outspend the film industry when it comes to developing new storytelling tools,” writes Bryant Frazer at the Frame.io Insider blog. READ MORE: Videogames are a bigger industry than movies and North American sports combined, thanks to the pandemic (MarketWatch) Cinema may be a $100 billion global industry but video games raked in $180 billion last year. The video game business outranked that of Hollywood some years ago. Nowadays, it’s games that are pushing the technical and creative innovations of how we make movies. Forty years ago, Tron transferred the visuals of a computer game onto film.